![]() Mono sits on the chair underneath the purple light that is linked to the Signal Tower, and fans watch on in shock as it is revealed that Mono grows up to be the Thin Man - Little Nightmares II’s antagonist who kidnaps Six in chapter four and who Mono defeats to gain access to the Signal Tower. Surrounded by the Squirming Abyss, Mono climbs onto a wooden chair and uses his telekinetic powers to apparently force it back temporarily. Mono had to fall to continue the Thin Man time loopĪs we see in the game’s closing moments, Mono survives his fall. In the game’s secret ending, we even see Shadow Six appear before Six, and moments later, she is afflicted by her hunger pains again, which only adds fuel to this particular theory fire. If Six isn’t in control, and Shadow Six is, it might explain why her evil self elected to let Mono fall rather than save him from the Squirming Abyss. She is seen breaking a mannequin patient in the hospital while she waits for Mono to return with a fuse to power an elevator. She warms her hands by the incinerator as the Doctor is burned alive inside. ![]() She wants to use the shotgun to kill the Hunter. It would explain a lot of her actions throughout the game. It seems strange that Six never experiences hunger bouts during Little Nightmares II, and it could be that Shadow Six is actually possessing her. As mentioned, whenever she gets hungry in either game, Shadow Six appears. We know that Six has a shadow version of herself. Six was being possessed by her shadow alter-ego In some ways, she had to make a terrible choice – save her friend briefly and end up eating him due to her condition, or let him fall to ‘save’ his life. If she had saved Mono instead of letting him go, they might have escaped only for Six to end up devouring him too. It resulted in her eating a live rat and a nome in the franchise’s first game, and killing Lady - Little Nightmares’ antagonist - by biting her neck and absorbing her seemingly magical powers.Īs Little Nightmares II’s secret ending shows, Six is still affected by this hunger once she returns to the real world. Why, then, does Six double-cross her new friend at the end of the game? Six had to make a terrible choiceįans of Little Nightmares will know that Six is plagued by an unabating hunger, which always seems to be more prominent when a shadowy, glitched version of her appears. After all, the pair have been inseparable since their first encounter, and they have helped each other escape a myriad of enemies. #Little nightmares 2 the thin man tv#Six exits the TV screen behind her to escape back to the real world.ĭebates have raged online as to why Six betrays Mono in Little Nightmares II since it launched. He doesn’t but, as the screen fades to black, we don’t know if he survives or not. After a few seconds, she inexplicably lets go of his hand, which results in him seemingly falling to his death. As the bridge around you collapses, you jump to Six, who catches you. After rescuing Six from whatever realm she has been trapped in, Mono and Little Nightmares’ protagonist make a run for it as a massive, purple goop monster - known by the Little Nightmares community as the Squirming Abyss - chases them to the exit.Īfter Six leaps across a huge gap to safety, you follow suit as Mono. ![]() ![]() One of the most contentious issues in Little Nightmares II is its climax. ![]()
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